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Kintsugiyama

Updates

  • Alpha 4 arrives September 17

    The Alpha playtest comes back online in September, and this time it runs an extra day. Alpha 4 starts Thursday, September 17 and runs through Monday, September 21.

  • We're going live Saturday, August 15

    Jeff and Tim will be streaming live on Saturday, August 15 at 10 AM PT, playtesting the game, and they have an important date to share.

  • Box3D is now open source

    Today Erin Catto announced the release of Box3D, an open source 3D physics engine. It's the same physics engine already running in The Legend of California, handling everything from falling redwoods to ragdolls to voxel terrain

  • Peak California

    Jeff Kaplan breaks down Alpha 3, talking about the team's reaction, playtest stats, what players are saying about progression and PvP, and what's coming next.

  • Alpha 3 patch notes

    Major stability and performance improvements, two new Strongholds, Proximity Chat, and updates to cooking, fishing, death, hunger, and more.

  • Alpha returns June 12

    We're bringing the Alpha playtest back online to test the performance and stability improvements we've been working on over the last couple of months.

  • Work in progress

    Performance gains, new strongholds, proximity voice chat, and a spittoon. Here's what we've been up to since Alpha.

  • So how did the Alpha go?

    Overall, it was a tremendous success. We went from complete stealth mode into a studio announce and game announce to running a public Alpha Test all within the same month.

  • Alpha playtest highlights

    Alpha weekend flew by, and we're so glad you were part of it. Thank you to everyone who played, watched, or showed up in Discord. We can't wait to do it again.